Project Summary: An end-to-end mobile application to compliment a prospective local sleep cafe, a place where patrons can order food and drink as well as reserve short-term rooms for on-the-go resting.
Category: Mobile Design
Collaborators: Hailey Lemon
Dates: Dec 2021 - Feb 2022
My Role: UX Design, UI Design, Branding, Logo Design
Project Overview
Coffee shops are plentiful, helping to fuel productivity in busy individuals. However, there’s little that encourages us to slow down and take time for ourselves. Dream & Beans is a cafe that offers all your favorite cafe consumables plus short-term single-room rentals. This project’s purpose is to build a mobile app to support the cafe as well as branding and logo design.
Problem Statement
The Design Process
To solve this problem, I used the Design Thinking Process:
❤️ Empathize ✅ Define 💡Ideate ✏️ Design 📊 Test
Empathize Phase
During the empathize phase, the following research goals were established:
- Determine demographic
- Determine what users need to confidently use the app
- Conduct a competitive analysis
- Determine stakeholder requirements
- Learn more about self-care, resting, and cafe-use habits of users
Secondary Market Research
Prior to any other type of research, I wanted to better familiarize myself with the topics at hand. Through this initial research, I learned:
Competitive Analysis
User interviews, stakeholder meetings, and my own research helped established some competitors worthy of analysis. Still, there was a disconnect in the importance of making relaxation accessible within the competition.
Surveys & User Interviews
My surveys and interviews not only helped me gauge demographical interest in the app and the business itself but also unveiled some useful insights.
Key Takeaways
- social
- a treat
- relaxing
- a study/work aid
- aromatherapy
“I’ll go get something to drink to pick me up, it’s my little ounce of serotonin.”
Other Important Considerations
Stress is complex for users. When not taken care of, it gets worse, which continues in one big vicious cycle. Therefore, many users mentioned the need for continuous attention to their self-care.
Define
During the define stage, I used my research to determine demographic and formulate a persona.
Ideate
Moving on from research and defining my audience, I began ideating. I knew this stage would be intense since I was also tasked with branding and logo design. I got right to it, starting with the task flow and user flow.
Task Flow
User Flow
Logo & Branding
After mood boarding, I dove into brand identity planning and logo sketching. Conveying both coffee and sleep proved difficult, so I relied on a mixture of calming and energizing colors. As for the logo, I played around with several different directions.
⬇️ The chosen logo represents a drink droplet with both coffee and nighttime. The wave represents the movement of a busy individual’s life as well as the joining, much like a puzzle piece, of sleep and coffee. The logo features minimal detail to best suit the cafe’s modern and clean feel.
Sketching
During the sketching phase, I knew the tasks needed to be simple, quick, reliable, and familiar. Busy people don’t want to learn new things. Therefore, many of the screens take inspiration from competitors that users were well-acquainted with.
Design Phase
Mid-Fidelity Wireframes
The Final Product
After building the initial prototype, I conducted moderated user tests. Changes from my feedback included providing more info about the business, a way to use rewards during the ordering process, increase in constrast for visually-impaired users, labeling buttons, and designing a way to opt out of emails during the sign up process.
Below is the finalized prototype. Enjoy!